Nine Nine


Posts: 207 Points: 1082 Join date: 2010-03-27 Age: 16 Location: Confirmed. Airstrike inbound.
 | Subject: Attempting to learn spriting, care to lend a hand? Thu May 05, 2011 1:00 pm | |
| So yeah, I finally decided to try spriting again, despite sucking at it. Tell me how I can improve this, if you could. This is all custom sprited, though I did use JUS Allen Walker as a reference and this may be noticable in some areas. Original Versions:   Newest Version:  |
|
DharcXZOZ Level 2


Posts: 35 Points: 468 Join date: 2011-03-28
 | Subject: Re: Attempting to learn spriting, care to lend a hand? Thu May 05, 2011 8:42 pm | |
| It's not too bad but it could use a better outline on the hair(On you're latest version) and some more shading with the head. Also on the pants try to remember the way they look in real life. The closer the part is to the butt the wider the pants will be because it is much bigger then the part of the pants near the ankle. |
|
cav10281 Moderator

Posts: 916 Points: 2198 Join date: 2010-02-04 Age: 17 Location: in Iraq, killin meh som terorizt.
 | Subject: Re: Attempting to learn spriting, care to lend a hand? Thu May 05, 2011 9:25 pm | |
| Shading. This is usually everyone's problem, right next to design and anatonmy. Not bad, the upper body needs more definement. The chest should stick out more, ore less, not flat or pointed(liek you have). The skin needs better shades. That's all for now, I'm unusally lazy right now.. |
|
Nine Nine


Posts: 207 Points: 1082 Join date: 2010-03-27 Age: 16 Location: Confirmed. Airstrike inbound.
 | Subject: Re: Attempting to learn spriting, care to lend a hand? Fri May 06, 2011 9:18 am | |
| | Althalos wrote: | | It's not too bad but it could use a better outline on the hair(On you're latest version) and some more shading with the head. Also on the pants try to remember the way they look in real life. The closer the part is to the butt the wider the pants will be because it is much bigger then the part of the pants near the ankle. |
I was going for a baggy pants look, not sure why, but this did make me realize that the pants are a pixel wider than the base of the shirt.
| cav10281 wrote: | Shading. This is usually everyone's problem, right next to design and anatonmy. Not bad, the upper body needs more definement. The chest should stick out more, ore less, not flat or pointed(liek you have). The skin needs better shades. That's all for now, I'm unusally lazy right now.. |
Shading is still a problem right now, especially on the hair and the shirt. I'm trying to figure out how to get it to look right. I've also been told that more contrast between shades would be nice. When you say the chest should stick out more, could this effect be gained through proper shading or should the chest be added on to a bit? And I can make the skin darker, as that seems the best thing to do in this case.
Thanks for the advice, both of you. |
|
ShadowHunter Developer


Posts: 221 Points: 1125 Join date: 2009-10-11 Age: 16 Location: On a ruined and polluted planet suffering from many failures. (aka Earth)
 | Subject: Re: Attempting to learn spriting, care to lend a hand? Sun May 15, 2011 9:56 pm | |
| Interesting sprite style. However, I say that you should add more shade contrast to his hair and shirt. Maybe add more shades to the shirt, since it isn't too good to have just two shades of red? |
|